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GMOD: ByB DarkRP - Player Creations
Wire / E2
[Release] All the sShops (and other stuff, too)
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Topic: [Release] All the sShops (and other stuff, too) (Read 717 times)
Scriptis
ByB Rookie
Posts: 69
[Release] All the sShops (and other stuff, too)
«
on:
June 30, 2018, 09:42 am »
sShop Legacy Pack
Some old, some new! (to you, at least)
Hopefully this keeps you lot off of my back until I can write sShop17 for whatever the hell we're doing on s&box, assuming that actually ever happens. On the bright side, sShop17 probably won't be in Expression 2. So, here's my last Expression 2 release, for, well, the rest of eternity. Probably.
A fair warning:
some of these chips don't account for changes made to Expression 2 functions at the start of the year; where I would typically use a return type (i.e.,
number
) on a function, I often didn't actually
return
anything, which was
technically
UB and no longer compiles. Just change the return type on those functions to
void
.
Included Things and Stuff
Scriptis' Shop (sShop 0)
- Straight out of 2011, my first solid attempt at E2. Revel in the hopeful ramblings of a small child trying to figure out how the hell this whole programming thing works anyway, armed only with E2 Helper and the sheer will of a moron.
sShop2 through sShop 9
- Old-school shops utilizing console screens or EGPs, depending on whatever was available at the time on whatever server I was active on. One or two of these might've been compatible with ByB, but they're pretty outdated at this point. A few of them might not even be finished. Neat!
sShop13
- An autovendor that let you purchase a variable amount of a single item.
sShop14
- An incredibly concise, extremely effective autovendor made on ByB. Displays all items in a large table, allowing users to quickly put together a cart and get out.
sShop15
-
The best god-damn autovendor on the market for two years.
EGP-based and looked pretty decent-ish for the time.
sShop16
-
The best god-damn autovendor on the market until the heat death of the universe.
EGP-based and looks beautiful.
Shrimp
- Small single-item autovendor meant for small machines out in the streets.
sShop17
- Sorry, it's not finished. If it were, it would be the best god-damn--well, you get the point.
sShopKeeper
- Another chip never used on ByB. Creates a holographic NPC that sells you guns through a holographic interface, utilizing moneyRequest.
sShopKeeper2
- A faster, more optimized, and generally more effective version of sShopKeeper, with some extra features.
sShopKeeper3
- An unfinished rework of sShopKeeper2 that was designed as a hot dog stand instead of a shop.
sShopPortable
- It would've been better than whatever CanadianBill made, if I bothered to finish it.
sShop Nexus
-
You haven't seen this before.
Designed for open-air maps, Nexus launches
headcrab cannisters
to players ordering weapons, and then
teleports the relevant weapons out of a crate launched from the cannister on impact.
This definitely wasn't built for ByB, but I was damn close to making it work anyway.
Art
- Neat triangle and miscellaneous art included as a bonus. The sShop logo (which is not a zebra), a weed leaf by commission, a pretty orb-looking thing using a gold-cyan color scheme, and a rainbow staircase builder.
Miscellaneous ByB Nonsense
- Single-E2 full meth automation, ultimate fort of superevil (slow-moving plate base) controller, self-driving cars, automated printer dropoff, whatever. Varying legality on ByB according to the old rules (and probably the future ones, too).
Automated Printer Dropoff
- Allows you to move a prop or wire weight around the map with A* pathfinding, exclusively on rp_downtown_v4c with the included graph. Used to move printers back to your base while you're out raiding.
Stupid Car Thing
- A self-driving car using the same aforementioned A* tech.
Ultimatum
- An unfinished (but conceptually sound) all-in-one printer bank, automatic gun shop, and self-storage service (the trifecta of things I automated away entirely).
Police Hub
- Counts remaining jail time for jailed players, as well as /wants. I forgot I had this one, and it's still pretty neat.
Meth Automator
- Standalone meth automator. It's very simple to use: buy all the materials, spawn the chip, and go eat.
Okay Cool, But Why?
Well, why not?
I don't know, maybe these qualify as collectors' items or something, probably valued in the tens of hundreds of tenths of hundreds of pennies. Maybe they qualify as a memo for ByB. Maybe I just felt like it, and I can do what I want, god damn it, get off my back man.
That's not an excuse
You're not an excuse.
You're also ugly.
Download
Archive available
here
.
Anything Else
I'll probably just release literally everything when GMod finally just kicks the bucket. We're getting there.
If there's anything in particular I missed that you vaguely remember and still want, scream at me. I'll tie it to a brick and throw it at you. Except for HoloSlots (which I regret making), Blackjack (which is really ugly), or anything that is
really
cool but isn't from ByB.
Some little bonuses right off the bat:
world's greatest moped (re-re-re-release)
, and the
fancy sci-fi room
that I've included a really soggy low-res picture of below because I really needed some pictures in this thread.
just build some cool stuff
AutoMerge: June 30, 2018, 01:08 pm
Missing library followup, in case you're missing an #include for it:
lib/ct/shipmentmetadata
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Last Edit: June 30, 2018, 01:08 pm by Scriptis
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Sabretooth
Supporter
ByB Novice
Posts: 216
Re: [Release] All the sShops (and other stuff, too)
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Reply #1 on:
July 03, 2018, 10:28 pm »
The nostalgia... what a kind gesture Scriptis!
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GMOD: ByB DarkRP - Player Creations
Wire / E2
[Release] All the sShops (and other stuff, too)